This is the basic layouts for the sprints. I think I have everything that is needed to consider each one "done". If I'm missing something let me know.
Sprint 1 May 7th
Researched Gameplay Mechanic
Competition
Target Market
Genre
Sprint 2 May 14th
Paper Prototype and Testing
Paper Prototype
Personas
Questions
Testing
Asset list
Character list
Sprint 3 May 21st
Playable Digital Prototype
Basics Programmed
Concept art for character and enemies
Concept for environment
Story
UI layout MAY 28TH
List of audio assets
Sprint June 4th
Level Complete
Level blocked out and in the game
UI Design
Audio
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