General Idea of Schedule (Tentative)
Tuesday 4/28 – Split up tasks to hit the second green light.
Thursday 4/30 – Title, Genre, Gameplay Mechanics, and part of the story fleshed out.
Tuesday 5/5 – Market (R.D.), Competition (R.D.), List of assets, Character Ideas, level ideas/layouts, layouts of UI, basics of the game programming, play mode ideas
Thursday 5/7 – Sketches of main characters/enemies, sketches of assets/environments, flowchart of level, flowchart of UI, Market (Complete), Competition (Complete), basics programmed
Tuesday 5/12 – Green Light 2 DUE!!!!!!!!!!!!!
Pitch Document
Title
Genre
Story
Gameplay/mechanics/interface/AI
Market
Competition
How you differentiate your game from others
Overall scope and focus of your game – the overall philosophy
Experience you want the player to have
Major play modes
Characters – who they are and how many there are
Main assets
Venues/levels
Sketches and concept art
Schedule
Dates for 5/14 to 6/9 to be filled out soon.
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