Monday, April 27, 2009

Some Type Of Organized Thought Process.

General Idea of Schedule (Tentative)

Tuesday 4/28 – Split up tasks to hit the second green light.

Thursday 4/30 – Title, Genre, Gameplay Mechanics, and part of the story fleshed out.

Tuesday 5/5 – Market (R.D.), Competition (R.D.), List of assets, Character Ideas, level ideas/layouts, layouts of UI, basics of the game programming, play mode ideas

Thursday 5/7 – Sketches of main characters/enemies, sketches of assets/environments, flowchart of level, flowchart of UI, Market (Complete), Competition (Complete), basics programmed

Tuesday 5/12 – Green Light 2 DUE!!!!!!!!!!!!!

Pitch Document

Title

Genre

Story

Gameplay/mechanics/interface/AI

Market

Competition

How you differentiate your game from others

Overall scope and focus of your game – the overall philosophy

Experience you want the player to have

Major play modes

Characters – who they are and how many there are

Main assets

Venues/levels

Sketches and concept art

Schedule

Dates for 5/14 to 6/9 to be filled out soon.

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