Tuesday, June 9, 2009

Map Placement of Assets in First level 1.0



This is an set up of the level placement. Let me know if I need to add anything.

2 comments:

  1. Some of what you have here doesn't make sense jamal. CErtain aspects of the game will be implemented later, such as the ability to jump on crates,so to have crates blocking a material doesn't make sense. Also, since when do warehouses have furnaces in the middle of the room?

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  2. Try placing the furnace against a wall, it will be bigger as well. Crates do not have to be in a specific order but some would be piled on top of each other or grouped together. They can be bigger as well.

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