Monday, June 8, 2009

Iteration

Alright Ladies and Gentleman, this is how it works. I am aware that we are to have made changes to our game according to our presentaion feedback from interfaces by the next greenlight. As such I will go over all the details in depth during tuesday's class but the short version is this:

The artwork seems to have two different styles, needs to be addressed.

Because it will be a casual flash game played online there is no need to "save"

One suggestion was to take out the timer and instead make each level a puzzle to be solved within a certain number of moves.

This is the feedback I recieved from the professionals.

I will see you all on Tuesday so that we can discuss how to iterate this game.

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